Modify symbol supplier interface to support an overload that takes a symbol data buffer, to get around an extraneous read/write of symbol data

R=doshimun



git-svn-id: http://google-breakpad.googlecode.com/svn/trunk@311 4c0a9323-5329-0410-9bdc-e9ce6186880e
This commit is contained in:
nealsid
2009-02-19 21:26:20 +00:00
parent a285652cba
commit 0fd2f1ae21
7 changed files with 166 additions and 40 deletions

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@@ -69,6 +69,12 @@ class BasicSourceLineResolver : public SourceLineResolverInterface {
// retained until the BasicSourceLineResolver is destroyed.
virtual bool LoadModule(const string &module_name, const string &map_file);
// Exactly the same as above, except the given map_buffer is used
// for symbols.
virtual bool LoadModuleUsingMapBuffer(const string &module_name,
const string &map_buffer);
virtual bool HasModule(const string &module_name) const;
virtual StackFrameInfo* FillSourceLineInfo(StackFrame *frame) const;

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@@ -56,6 +56,9 @@ class SourceLineResolverInterface {
// map_file should contain line/address mappings for this module.
virtual bool LoadModule(const string &module_name,
const string &map_file) = 0;
// Same as above, but takes the contents of a pre-read map buffer
virtual bool LoadModuleUsingMapBuffer(const string &module_name,
const string &map_buffer) = 0;
// Returns true if a module with the given name has been loaded.
virtual bool HasModule(const string &module_name) const = 0;

View File

@@ -59,12 +59,22 @@ class SymbolSupplier {
// Retrieves the symbol file for the given CodeModule, placing the
// path in symbol_file if successful. system_info contains strings
// identifying the operating system and CPU; SymbolSupplier may use to help
// locate the symbol file. system_info may be NULL or its fields may be
// empty if these values are unknown.
// identifying the operating system and CPU; SymbolSupplier may use
// to help locate the symbol file. system_info may be NULL or its
// fields may be empty if these values are unknown. symbol_file
// must be a pointer to a valid string
virtual SymbolResult GetSymbolFile(const CodeModule *module,
const SystemInfo *system_info,
string *symbol_file) = 0;
// Same as above, except also places symbol data into symbol_data.
// If symbol_data is NULL, the data is not returned.
// TODO(nealsid) Once we have symbol data caching behavior implemented
// investigate making all symbol suppliers implement all methods,
// and make this pure virtual
virtual SymbolResult GetSymbolFile(const CodeModule *module,
const SystemInfo *system_info,
string *symbol_file,
string *symbol_data) { assert(0); }
};
} // namespace google_breakpad