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Make build system less annoying (#8) r=bryner
- Place objects in the appropriate directories, instead of filling up the root directory. - Remove namespace macros, which made maintenance troublesome and which created a dependency on config.h in public headers - Skip useless Fortran checks at configure time git-svn-id: http://google-breakpad.googlecode.com/svn/trunk@8 4c0a9323-5329-0410-9bdc-e9ce6186880e
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@@ -19,12 +19,12 @@
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#include <utility>
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#include "source_line_resolver.h"
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using STL_NAMESPACE::map;
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using STL_NAMESPACE::vector;
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using STL_NAMESPACE::make_pair;
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using std::map;
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using std::vector;
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using std::make_pair;
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using __gnu_cxx::hash;
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_START_GOOGLE_NAMESPACE_
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namespace google_airbag {
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void SourceLineResolver::SourceLineInfo::Reset() {
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function_name.clear();
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@@ -272,4 +272,4 @@ size_t SourceLineResolver::HashString::operator()(const string &s) const {
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return hash<const char*>()(s.c_str());
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}
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_END_GOOGLE_NAMESPACE_
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} // namespace google_airbag
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@@ -23,9 +23,9 @@
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#include <string>
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#include <ext/hash_map>
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_START_GOOGLE_NAMESPACE_
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namespace google_airbag {
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using STL_NAMESPACE::string;
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using std::string;
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using __gnu_cxx::hash_map;
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class SourceLineResolver {
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@@ -83,6 +83,6 @@ class SourceLineResolver {
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void operator=(const SourceLineResolver&);
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};
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_END_GOOGLE_NAMESPACE_
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} // namespace google_airbag
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#endif // _SOLURCE_LINE_RESOLVER_H__
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@@ -16,8 +16,8 @@
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#include <string>
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#include "source_line_resolver.h"
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using STL_NAMESPACE::string;
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using GOOGLE_NAMESPACE::SourceLineResolver;
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using std::string;
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using google_airbag::SourceLineResolver;
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#define ASSERT_TRUE(cond) \
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if (!(cond)) { \
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