Fix incorrect source file name for inlined frames

Processor shows incorrect source file name if a frame have an inlined
frame and their source files are different.
Consider this example:
FILE 0 /tmp/a.h
FILE 1 /tmp/a.cpp
INLINE_ORIGIN 0 0 foo()
FUNC 1110 a 0 main
INLINE 0 22 0 1110 7
1110 7 3 0
1117 3 23 1

When querying the address 0x1110, we know this line 0x1110 corresponds
to /tmp/a.h line 3 and it's inside a inlined function foo() which is
defined at /tmp/a.h and called at line 22. But we don't know at which
file it's being called at line 22. So, we will get stacks like this:
void foo() /tmp/a.h:3
int main() /tmp/a.h:22

The correct stacks should be this:
void foo() /tmp/a.h:3
int main() /tmp/a.cpp:22

In this change:
1. Remove file_id field for INLINE_ORIGIN record.
2. Add call_site_file_id for INLINE record to represents the file where
this call being inlined.

After adding call_site_file_id to it (as third field), it looks like
this:
FILE 0 /tmp/a.h
FILE 1 /tmp/a.cpp
INLINE_ORIGIN 0 foo()
FUNC 1110 a 0 main
INLINE 0 22 1 0 1110 7
1110 7 3 0
1117 3 23 1

Bug: 1190878
Change-Id: Ibbb697d2f7e1b6ac3208cac6fae4353c8743198d
Reviewed-on: https://chromium-review.googlesource.com/c/breakpad/breakpad/+/3232838
Reviewed-by: Joshua Peraza <jperaza@chromium.org>
This commit is contained in:
Zequan Wu
2021-10-20 14:07:55 -07:00
committed by Joshua Peraza
parent 71387fc200
commit 54d878abcb
18 changed files with 223 additions and 214 deletions

View File

@@ -138,7 +138,7 @@ bool Stackwalker::Walk(
// frame_pointer fields. The frame structure comes from either the
// context frame (above) or a caller frame (below).
vector<std::unique_ptr<StackFrame>> inlined_frames;
std::deque<std::unique_ptr<StackFrame>> inlined_frames;
// Resolve the module information, if a module map was provided.
StackFrameSymbolizer::SymbolizerResult symbolizer_result =
frame_symbolizer_->FillSourceLineInfo(modules_, unloaded_modules_,
@@ -174,10 +174,10 @@ bool Stackwalker::Walk(
default:
break;
}
// Add all nested inlined frames belonging to this frame in reverse order.
// Add all nested inlined frames belonging to this frame from left to right.
while (!inlined_frames.empty()) {
stack->frames_.push_back(inlined_frames.back().release());
inlined_frames.pop_back();
stack->frames_.push_back(inlined_frames.front().release());
inlined_frames.pop_front();
}
// Add the frame to the call stack. Relinquish the ownership claim
// over the frame, because the stack now owns it.