breakpad/src/client/windows/crash_generation
mmentovai 4ee3ddcd33 Check RegisterWaitForSingleObject return in CrashGenerationServer::Start.
Patch by Matt Mueller <mattm@chromium.org>

Review URL: http://codereview.chromium.org/244028


git-svn-id: http://google-breakpad.googlecode.com/svn/trunk@402 4c0a9323-5329-0410-9bdc-e9ce6186880e
2009-09-28 23:53:28 +00:00
..
client_info.cc In the destructor of ClientInfo, currently the wait on the clent_crashed_event is 2008-06-09 23:38:24 +00:00
client_info.h Client process uptime is a very useful metric for crashes. Instead of each client process having to keep track of uptime and report it whenever a crash happens, integrate this feature into breakpad OOP code so that all clients get it for free. 2008-06-06 21:41:32 +00:00
crash_generation_client.cc Add a way for the client apps to specify custom information in case of out-of-process 2008-05-05 20:03:56 +00:00
crash_generation_client.h Add a way for the client apps to specify custom information in case of out-of-process 2008-05-05 20:03:56 +00:00
crash_generation_server.cc Check RegisterWaitForSingleObject return in CrashGenerationServer::Start. 2009-09-28 23:53:28 +00:00
crash_generation_server.h Fix an AppVerifier STOP in OOP server code. In the destructor of 2009-01-16 22:37:48 +00:00
crash_generation.vcproj Replace the user of wcscpy_s with safe_wcscpy in common/windows/string_utils-inl.h to 2008-05-08 18:15:07 +00:00
minidump_generator.cc Fix warning when converting int to bool 2008-10-10 17:51:32 +00:00
minidump_generator.h Add one more parameter to the ClientDumpRequestCallback in crash generation server 2008-04-17 21:21:48 +00:00
ReadMe.txt Fix newlines (#253). rs=ted.mielczarek 2008-04-07 21:50:57 +00:00

=========================================================================
 State machine transitions for the Crash Generation Server
=========================================================================

=========================================================================
               |
 STATE         | ACTIONS
               |
=========================================================================
 ERROR         | Clean up resources used to serve clients.
               | Always remain in ERROR state.
-------------------------------------------------------------------------
 INITIAL       | Connect to the pipe asynchronously.
               | If connection is successfully queued up asynchronously,
               | go into CONNECTING state.
               | If connection is done synchronously, go into CONNECTED
               | state.
               | For any unexpected problems, go into ERROR state.
-------------------------------------------------------------------------
 CONNECTING    | Get the result of async connection request.
               | If I/O is still incomplete, remain in the CONNECTING
               | state.
               | If connection is complete, go into CONNECTED state.
               | For any unexpected problems, go into DISCONNECTING state.
-------------------------------------------------------------------------
 CONNECTED     | Read from the pipe asynchronously.
               | If read request is successfully queued up asynchronously,
               | go into READING state.
               | For any unexpected problems, go into DISCONNECTING state.
-------------------------------------------------------------------------
 READING       | Get the result of async read request.
               | If read is done, go into READ_DONE state.
               | For any unexpected problems, go into DISCONNECTING state.
-------------------------------------------------------------------------
 READ_DONE     | Register the client, prepare the reply and write the
               | reply to the pipe asynchronously.
               | If write request is successfully queued up asynchronously,
               | go into WRITING state.
               | For any unexpected problems, go into DISCONNECTING state.
-------------------------------------------------------------------------
 WRITING       | Get the result of the async write request.
               | If write is done, go into WRITE_DONE state.
               | For any unexpected problems, go into DISCONNECTING state.
-------------------------------------------------------------------------
 WRITE_DONE    | Read from the pipe asynchronously (for an ACK).
               | If read request is successfully queued up asynchonously,
               | go into READING_ACK state.
               | For any unexpected problems, go into DISCONNECTING state.
-------------------------------------------------------------------------
 READING_ACK   | Get the result of the async read request.
               | If read is done, perform action for successful client
               | connection.
               | Go into DISCONNECTING state.
-------------------------------------------------------------------------
 DISCONNECTING | Disconnect from the pipe, reset the event and go into
               | INITIAL state and signal the event again. If anything
               | fails, go into ERROR state.
=========================================================================