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* Check response 0 on disconnect From recv(): The return value will be 0 when the peer has performed an orderly shutdown * Add persistent presence and handlers * Use buffer instead of raw struct * Clear presence data on shutdown * Remove CurrentPresence and add boolean instead This removes the need for having 2 big buffers in favor of using a small boolean |
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| .. | ||
| backoff.h | ||
| CMakeLists.txt | ||
| connection_unix.cpp | ||
| connection_win.cpp | ||
| connection.h | ||
| discord_register_linux.cpp | ||
| discord_register_osx.m | ||
| discord_register_win.cpp | ||
| discord_rpc.cpp | ||
| dllmain.cpp | ||
| msg_queue.h | ||
| rpc_connection.cpp | ||
| rpc_connection.h | ||
| serialization.cpp | ||
| serialization.h | ||