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asimd_three_same: Ignore Q=1 for VPADD (floating-point)
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@@ -115,8 +115,6 @@ u32 GenRandomInst(u32 pc, bool is_last_inst) {
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"arm_UDF",
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// FPSCR is inaccurate
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"vfp_VMRS",
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// Unimplemented in Unicorn
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"asimd_VPADD_float",
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// Incorrect Unicorn implementations
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"asimd_VRECPS", // Unicorn does not fuse the multiply and subtraction, resulting in being off by 1ULP.
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"asimd_VRSQRTS", // Unicorn does not fuse the multiply and subtraction, resulting in being off by 1ULP.
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