A32: Implement ASIMD VREV{16, 32, 64}

This commit is contained in:
Lioncash
2020-06-16 13:12:36 -04:00
committed by merry
parent 6dd2c94095
commit 4b371c0445
3 changed files with 62 additions and 3 deletions

View File

@@ -9,6 +9,66 @@
namespace Dynarmic::A32 {
bool ArmTranslatorVisitor::asimd_VREV(bool D, size_t sz, size_t Vd, size_t op, bool Q, bool M, size_t Vm) {
if (op + sz >= 3) {
return UndefinedInstruction();
}
if (Q && (Common::Bit<0>(Vd) || Common::Bit<0>(Vm))) {
return UndefinedInstruction();
}
const auto d = ToVector(Q, Vd, D);
const auto m = ToVector(Q, Vm, M);
const auto result = [this, m, op, sz] {
const auto reg_m = ir.GetVector(m);
const size_t esize = 16U << sz;
const auto shift = static_cast<u8>(8U << sz);
// 64-bit regions
if (op == 0b00) {
IR::U128 result = ir.VectorOr(ir.VectorLogicalShiftRight(esize, reg_m, shift),
ir.VectorLogicalShiftLeft(esize, reg_m, shift));
switch (sz) {
case 0: // 8-bit elements
result = ir.VectorShuffleLowHalfwords(result, 0b00011011);
result = ir.VectorShuffleHighHalfwords(result, 0b00011011);
break;
case 1: // 16-bit elements
result = ir.VectorShuffleLowHalfwords(result, 0b01001110);
result = ir.VectorShuffleHighHalfwords(result, 0b01001110);
break;
}
return result;
}
// 32-bit regions
if (op == 0b01) {
IR::U128 result = ir.VectorOr(ir.VectorLogicalShiftRight(esize, reg_m, shift),
ir.VectorLogicalShiftLeft(esize, reg_m, shift));
// If dealing with 8-bit elements we'll need to shuffle the bytes in each halfword
// e.g. Assume the following numbers point out bytes in a 32-bit word, we're essentially
// changing [3, 2, 1, 0] to [2, 3, 0, 1]
if (sz == 0) {
result = ir.VectorShuffleLowHalfwords(result, 0b10110001);
result = ir.VectorShuffleHighHalfwords(result, 0b10110001);
}
return result;
}
// 16-bit regions
return ir.VectorOr(ir.VectorLogicalShiftRight(esize, reg_m, 8),
ir.VectorLogicalShiftLeft(esize, reg_m, 8));
}();
ir.SetVector(d, result);
return true;
}
bool ArmTranslatorVisitor::asimd_VCLS(bool D, size_t sz, size_t Vd, bool Q, bool M, size_t Vm) {
if (sz == 0b11) {
return UndefinedInstruction();