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ir: Add opcodes for unsigned saturating left shifts
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@@ -446,6 +446,10 @@ OPCODE(VectorUnsignedSaturatedAccumulateSigned64, U128, U128
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OPCODE(VectorUnsignedSaturatedNarrow16, U128, U128 )
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OPCODE(VectorUnsignedSaturatedNarrow32, U128, U128 )
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OPCODE(VectorUnsignedSaturatedNarrow64, U128, U128 )
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OPCODE(VectorUnsignedSaturatedShiftLeft8, U128, U128, U128 )
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OPCODE(VectorUnsignedSaturatedShiftLeft16, U128, U128, U128 )
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OPCODE(VectorUnsignedSaturatedShiftLeft32, U128, U128, U128 )
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OPCODE(VectorUnsignedSaturatedShiftLeft64, U128, U128, U128 )
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OPCODE(VectorZeroExtend8, U128, U128 )
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OPCODE(VectorZeroExtend16, U128, U128 )
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OPCODE(VectorZeroExtend32, U128, U128 )
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