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A64: Add opcodes for signed saturating negations
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@@ -359,6 +359,10 @@ bool Inst::WritesToFPSRCumulativeSaturationBit() const {
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case Opcode::VectorSignedSaturatedNarrowToUnsigned64:
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case Opcode::VectorSignedSaturatedDoublingMultiplyReturnHigh16:
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case Opcode::VectorSignedSaturatedDoublingMultiplyReturnHigh32:
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case Opcode::VectorSignedSaturatedNeg8:
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case Opcode::VectorSignedSaturatedNeg16:
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case Opcode::VectorSignedSaturatedNeg32:
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case Opcode::VectorSignedSaturatedNeg64:
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case Opcode::VectorUnsignedSaturatedNarrow16:
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case Opcode::VectorUnsignedSaturatedNarrow32:
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case Opcode::VectorUnsignedSaturatedNarrow64:
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