Files
dynarmic/src/frontend/A64/translate/impl/simd_three_same_extra.cpp
Lioncash 302f56b36a A64: Fall back to interpreting for FCADD and FCMLA half-precision variants
Rather than straight-up treating them as undefined, we can fall back to an
interpreter in this case.
2020-04-22 20:58:10 +01:00

181 lines
6.4 KiB
C++

/* This file is part of the dynarmic project.
* Copyright (c) 2018 MerryMage
* This software may be used and distributed according to the terms of the GNU
* General Public License version 2 or any later version.
*/
#include "frontend/A64/translate/impl/impl.h"
namespace Dynarmic::A64 {
namespace {
using ExtensionFunction = IR::U32 (IREmitter::*)(const IR::UAny&);
bool DotProduct(TranslatorVisitor& v, bool Q, Imm<2> size, Vec Vm, Vec Vn, Vec Vd,
ExtensionFunction extension) {
if (size != 0b10) {
return v.ReservedValue();
}
const size_t esize = 8 << size.ZeroExtend();
const size_t datasize = Q ? 128 : 64;
const size_t elements = datasize / esize;
const IR::U128 operand1 = v.V(datasize, Vn);
const IR::U128 operand2 = v.V(datasize, Vm);
IR::U128 result = v.V(datasize, Vd);
for (size_t i = 0; i < elements; i++) {
IR::U32 res_element = v.ir.Imm32(0);
for (size_t j = 0; j < 4; j++) {
const IR::U32 elem1 = (v.ir.*extension)(v.ir.VectorGetElement(8, operand1, 4 * i + j));
const IR::U32 elem2 = (v.ir.*extension)(v.ir.VectorGetElement(8, operand2, 4 * i + j));
res_element = v.ir.Add(res_element, v.ir.Mul(elem1, elem2));
}
res_element = v.ir.Add(v.ir.VectorGetElement(32, result, i), res_element);
result = v.ir.VectorSetElement(32, result, i, res_element);
}
v.V(datasize, Vd, result);
return true;
}
} // Anonymous namespace
bool TranslatorVisitor::SDOT_vec(bool Q, Imm<2> size, Vec Vm, Vec Vn, Vec Vd) {
return DotProduct(*this, Q, size, Vm, Vn, Vd, &IREmitter::SignExtendToWord);
}
bool TranslatorVisitor::UDOT_vec(bool Q, Imm<2> size, Vec Vm, Vec Vn, Vec Vd) {
return DotProduct(*this, Q, size, Vm, Vn, Vd, &IREmitter::ZeroExtendToWord);
}
bool TranslatorVisitor::FCMLA_vec(bool Q, Imm<2> size, Vec Vm, Imm<2> rot, Vec Vn, Vec Vd) {
if (size == 0) {
return UnallocatedEncoding();
}
if (!Q && size == 0b11) {
return UnallocatedEncoding();
}
const size_t esize = 8U << size.ZeroExtend();
// TODO: Currently we don't support half-precision floating point
if (esize == 16) {
return InterpretThisInstruction();
}
const size_t datasize = Q ? 128 : 64;
const size_t num_elements = datasize / esize;
const size_t num_iterations = num_elements / 2;
const IR::U128 operand1 = V(datasize, Vn);
const IR::U128 operand2 = V(datasize, Vm);
const IR::U128 operand3 = V(datasize, Vd);
IR::U128 result = ir.ZeroVector();
IR::U32U64 element1;
IR::U32U64 element2;
IR::U32U64 element3;
IR::U32U64 element4;
for (size_t e = 0; e < num_iterations; ++e) {
const size_t first = e * 2;
const size_t second = first + 1;
switch (rot.ZeroExtend()) {
case 0b00: // 0 degrees
element1 = ir.VectorGetElement(esize, operand2, first);
element2 = ir.VectorGetElement(esize, operand1, first);
element3 = ir.VectorGetElement(esize, operand2, second);
element4 = ir.VectorGetElement(esize, operand1, first);
break;
case 0b01: // 90 degrees
element1 = ir.FPNeg(ir.VectorGetElement(esize, operand2, second));
element2 = ir.VectorGetElement(esize, operand1, second);
element3 = ir.VectorGetElement(esize, operand2, first);
element4 = ir.VectorGetElement(esize, operand1, second);
break;
case 0b10: // 180 degrees
element1 = ir.FPNeg(ir.VectorGetElement(esize, operand2, first));
element2 = ir.VectorGetElement(esize, operand1, first);
element3 = ir.FPNeg(ir.VectorGetElement(esize, operand2, second));
element4 = ir.VectorGetElement(esize, operand1, first);
break;
case 0b11: // 270 degrees
element1 = ir.VectorGetElement(esize, operand2, second);
element2 = ir.VectorGetElement(esize, operand1, second);
element3 = ir.FPNeg(ir.VectorGetElement(esize, operand2, first));
element4 = ir.VectorGetElement(esize, operand1, second);
break;
}
const IR::U32U64 operand3_elem1 = ir.VectorGetElement(esize, operand3, first);
const IR::U32U64 operand3_elem2 = ir.VectorGetElement(esize, operand3, second);
result = ir.VectorSetElement(esize, result, first,
ir.FPMulAdd(operand3_elem1, element2, element1, true));
result = ir.VectorSetElement(esize, result, second,
ir.FPMulAdd(operand3_elem2, element4, element3, true));
}
ir.SetQ(Vd, result);
return true;
}
bool TranslatorVisitor::FCADD_vec(bool Q, Imm<2> size, Vec Vm, Imm<1> rot, Vec Vn, Vec Vd) {
if (size == 0) {
return UnallocatedEncoding();
}
if (!Q && size == 0b11) {
return UnallocatedEncoding();
}
const size_t esize = 8U << size.ZeroExtend();
// TODO: Currently we don't support half-precision floating point
if (esize == 16) {
return InterpretThisInstruction();
}
const size_t datasize = Q ? 128 : 64;
const size_t num_elements = datasize / esize;
const size_t num_iterations = num_elements / 2;
const IR::U128 operand1 = V(datasize, Vn);
const IR::U128 operand2 = V(datasize, Vm);
IR::U128 result = ir.ZeroVector();
IR::U32U64 element1;
IR::U32U64 element3;
for (size_t e = 0; e < num_iterations; ++e) {
const size_t first = e * 2;
const size_t second = first + 1;
if (rot == 0) {
element1 = ir.FPNeg(ir.VectorGetElement(esize, operand2, second));
element3 = ir.VectorGetElement(esize, operand2, first);
} else if (rot == 1) {
element1 = ir.VectorGetElement(esize, operand2, second);
element3 = ir.FPNeg(ir.VectorGetElement(esize, operand2, first));
}
const IR::U32U64 operand1_elem1 = ir.VectorGetElement(esize, operand1, first);
const IR::U32U64 operand1_elem3 = ir.VectorGetElement(esize, operand1, second);
result = ir.VectorSetElement(esize, result, first,
ir.FPAdd(operand1_elem1, element1, true));
result = ir.VectorSetElement(esize, result, second,
ir.FPAdd(operand1_elem3, element3, true));
}
ir.SetQ(Vd, result);
return true;
}
} // namespace Dynarmic::A64