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glasm: Add MS sampler types
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@@ -279,6 +279,8 @@ void SetupOptions(const IR::Program& program, const Profile& profile,
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header += "OPTION NV_internal;"
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"OPTION NV_shader_storage_buffer;"
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"OPTION NV_gpu_program_fp64;";
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// TODO: Enable only when MS is used
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header += "OPTION NV_texture_multisample;";
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if (info.uses_int64_bit_atomics) {
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header += "OPTION NV_shader_atomic_int64;";
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}
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