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shader/decode/*: Add missing newline to files lacking them
Keeps the shader code file endings consistent.
This commit is contained in:
committed by
Rodrigo Locatti
parent
87b4c1ac5e
commit
228e58d0a5
@@ -52,4 +52,4 @@ u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) {
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return pc;
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}
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} // namespace VideoCommon::Shader
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} // namespace VideoCommon::Shader
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