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shader: Implement SHFL
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@@ -301,10 +301,6 @@ void TranslatorVisitor::SETLMEMBASE(u64) {
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ThrowNotImplemented(Opcode::SETLMEMBASE);
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}
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void TranslatorVisitor::SHFL(u64) {
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ThrowNotImplemented(Opcode::SHFL);
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}
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void TranslatorVisitor::SSY() {
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// SSY is a no-op
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}
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