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VideoCore: Split shader regs from Regs struct
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@@ -669,7 +669,7 @@ void InterpreterEngine::Run(const ShaderSetup& setup, UnitState& state) const {
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DebugData<true> InterpreterEngine::ProduceDebugInfo(const ShaderSetup& setup,
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const AttributeBuffer& input,
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const Regs::ShaderConfig& config) const {
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const ShaderRegs& config) const {
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UnitState state;
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DebugData<true> debug_data;
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