Files
suyu/src/core/hle/service
Zach Hilman 0d2ba2ca4c applets: Correct usage of SignalStateChanged event
This was causing some games (most notably Pokemon Quest) to softlock due to an event being fired when not supposed to. This also removes a hack wherein we were firing the state changed event when the game retrieves it, which is incorrect.
2018-12-09 19:46:15 -05:00
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2018-12-02 15:46:44 -05:00
2018-10-19 04:12:28 -04:00
2018-10-21 22:03:25 -04:00
2018-12-02 15:49:40 -05:00