dynarmic/src/frontend/A32/translate/impl/asimd_two_regs_shift.cpp
Lioncash 00b2f9b319 asimd: Prevent misdecodes from occurring
Pointed out by Mary when reviewing the shift code.
2020-06-18 15:04:48 -04:00

179 lines
6.2 KiB
C++

/* This file is part of the dynarmic project.
* Copyright (c) 2020 MerryMage
* SPDX-License-Identifier: 0BSD
*/
#include "common/assert.h"
#include "common/bit_util.h"
#include "frontend/A32/translate/impl/translate_arm.h"
namespace Dynarmic::A32 {
namespace {
enum class Accumulating {
None,
Accumulate
};
enum class Rounding {
None,
Round,
};
IR::U128 PerformRoundingCorrection(ArmTranslatorVisitor& v, size_t esize, u64 round_value, IR::U128 original, IR::U128 shifted) {
const auto round_const = v.ir.VectorBroadcast(esize, v.I(esize, round_value));
const auto round_correction = v.ir.VectorEqual(esize, v.ir.VectorAnd(original, round_const), round_const);
return v.ir.VectorSub(esize, shifted, round_correction);
}
std::pair<size_t, size_t> ElementSizeAndShiftAmount(bool right_shift, bool L, size_t imm6) {
if (right_shift) {
if (L) {
return {64, 64 - imm6};
}
const size_t esize = 8U << Common::HighestSetBit(imm6 >> 3);
const size_t shift_amount = (esize * 2) - imm6;
return {esize, shift_amount};
} else {
if (L) {
return {64, imm6};
}
const size_t esize = 8U << Common::HighestSetBit(imm6 >> 3);
const size_t shift_amount = imm6 - esize;
return {esize, shift_amount};
}
}
bool ShiftRight(ArmTranslatorVisitor& v, bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm,
Accumulating accumulate, Rounding rounding) {
if (Q && (Common::Bit<0>(Vd) || Common::Bit<0>(Vm))) {
return v.UndefinedInstruction();
}
// Technically just a related encoding (One register and modified immediate instructions)
if (!L && Common::Bits<3, 5>(imm6) == 0) {
ASSERT_FALSE();
}
const auto [esize, shift_amount] = ElementSizeAndShiftAmount(true, L, imm6);
const auto d = ToVector(Q, Vd, D);
const auto m = ToVector(Q, Vm, M);
const auto reg_m = v.ir.GetVector(m);
auto result = U ? v.ir.VectorLogicalShiftRight(esize, reg_m, static_cast<u8>(shift_amount))
: v.ir.VectorArithmeticShiftRight(esize, reg_m, static_cast<u8>(shift_amount));
if (rounding == Rounding::Round) {
const u64 round_value = 1ULL << (shift_amount - 1);
result = PerformRoundingCorrection(v, esize, round_value, reg_m, result);
}
if (accumulate == Accumulating::Accumulate) {
const auto reg_d = v.ir.GetVector(d);
result = v.ir.VectorAdd(esize, result, reg_d);
}
v.ir.SetVector(d, result);
return true;
}
} // Anonymous namespace
bool ArmTranslatorVisitor::asimd_SHR(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
return ShiftRight(*this, U, D, imm6, Vd, L, Q, M, Vm,
Accumulating::None, Rounding::None);
}
bool ArmTranslatorVisitor::asimd_SRA(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
return ShiftRight(*this, U, D, imm6, Vd, L, Q, M, Vm,
Accumulating::Accumulate, Rounding::None);
}
bool ArmTranslatorVisitor::asimd_VRSHR(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
return ShiftRight(*this, U, D, imm6, Vd, L, Q, M, Vm,
Accumulating::None, Rounding::Round);
}
bool ArmTranslatorVisitor::asimd_VRSRA(bool U, bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
return ShiftRight(*this, U, D, imm6, Vd, L, Q, M, Vm,
Accumulating::Accumulate, Rounding::Round);
}
bool ArmTranslatorVisitor::asimd_VSRI(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
if (Q && (Common::Bit<0>(Vd) || Common::Bit<0>(Vm))) {
return UndefinedInstruction();
}
// Technically just a related encoding (One register and modified immediate instructions)
if (!L && Common::Bits<3, 5>(imm6) == 0) {
ASSERT_FALSE();
}
const auto [esize, shift_amount] = ElementSizeAndShiftAmount(true, L, imm6);
const u64 mask = shift_amount == esize ? 0 : Common::Ones<u64>(esize) >> shift_amount;
const auto d = ToVector(Q, Vd, D);
const auto m = ToVector(Q, Vm, M);
const auto reg_m = ir.GetVector(m);
const auto reg_d = ir.GetVector(d);
const auto shifted = ir.VectorLogicalShiftRight(esize, reg_m, static_cast<u8>(shift_amount));
const auto mask_vec = ir.VectorBroadcast(esize, I(esize, mask));
const auto result = ir.VectorOr(ir.VectorAnd(reg_d, ir.VectorNot(mask_vec)), shifted);
ir.SetVector(d, result);
return true;
}
bool ArmTranslatorVisitor::asimd_VSLI(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
if (Q && (Common::Bit<0>(Vd) || Common::Bit<0>(Vm))) {
return UndefinedInstruction();
}
// Technically just a related encoding (One register and modified immediate instructions)
if (!L && Common::Bits<3, 5>(imm6) == 0) {
return UndefinedInstruction();
}
const auto [esize, shift_amount] = ElementSizeAndShiftAmount(false, L, imm6);
const u64 mask = Common::Ones<u64>(esize) << shift_amount;
const auto d = ToVector(Q, Vd, D);
const auto m = ToVector(Q, Vm, M);
const auto reg_m = ir.GetVector(m);
const auto reg_d = ir.GetVector(d);
const auto shifted = ir.VectorLogicalShiftLeft(esize, reg_m, static_cast<u8>(shift_amount));
const auto mask_vec = ir.VectorBroadcast(esize, I(esize, mask));
const auto result = ir.VectorOr(ir.VectorAnd(reg_d, ir.VectorNot(mask_vec)), shifted);
ir.SetVector(d, result);
return true;
}
bool ArmTranslatorVisitor::asimd_VSHL(bool D, size_t imm6, size_t Vd, bool L, bool Q, bool M, size_t Vm) {
if (Q && (Common::Bit<0>(Vd) || Common::Bit<0>(Vm))) {
return UndefinedInstruction();
}
// Technically just a related encoding (One register and modified immediate instructions)
if (!L && Common::Bits<3, 5>(imm6) == 0) {
ASSERT_FALSE();
}
const auto [esize, shift_amount] = ElementSizeAndShiftAmount(false, L, imm6);
const auto d = ToVector(Q, Vd, D);
const auto m = ToVector(Q, Vm, M);
const auto reg_m = ir.GetVector(m);
const auto result = ir.VectorLogicalShiftLeft(esize, reg_m, static_cast<u8>(shift_amount));
ir.SetVector(d, result);
return true;
}
} // namespace Dynarmic::A32